Kepping track of progress, when the website is actually updated.
Musician, developer, with a Master of Engineering in signal processing and electronics from l'Ecole Nationale Superieur de l'Electronique et de ses Applications (ENSEA) in Paris, France. I have worked for companies such as Voxler Games and Arkamys, but also at L'Institut de Recherche et Coordination Acoustique / Musique (IRCAM) in Paris, France. I have experience in sound clustering and speech recognition using parameters such as mfccs and hidden markovs models, but also in embedded development and real time signal processing.
I am currently making synthesizers at Dave Smith Instruments.
My music is largely based on improvisation, incorporating multiple facets of electroacoustic music such as digital and analogue electronic experimentation, collage, tape music, field recordings and the use of recorded music as a raw material. For this purpose, I design hardware and software tools. I also create automatic compositions based on algorithms that simulate guided random walks. While my work is undeniably artistically-motivated, my process is nevertheless influenced by, and in some instances, dependent on my technical and scientific foundations.